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AI Insights · Timothy · January 2025

Top Trivia Games on iOS in South America: Q4 2024 Performance

Explore the performance trends of the top trivia games on iOS in South America during Q4 2024, with insights on downloads, revenue, and active users.

Top Trivia Games on iOS in South America: Q4 2024 Performance

In the fourth quarter of 2024, the top trivia games on the iOS platform in South America showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's journey through the quarter.

Clever - Brain Training Games from DPM APPS LP saw a decline in weekly revenue, starting at approximately $6K at the beginning of October and dropping to about $4.2K by the end of December. Downloads experienced a significant fluctuation, with an initial dip followed by a surge to 7.4K in the last week of December. Active users decreased from around 22.2K to 20.5K.

Kahoot! Play & Create Quizzes, developed by Kahoot ASA, maintained a relatively stable revenue throughout the quarter, hovering around $2.5K. The app experienced a decline in downloads, starting at 11.6K and dropping sharply to 2.9K by the end of the year. Active users also decreased, from 64K in early October to 19.4K in late December.

Peak - Brain Training by Synaptic Labs demonstrated a steady yet fluctuating revenue, peaking at $1.8K in late November. Downloads remained consistent, with a slight increase towards the end of December, reaching 1.7K. Active users showed a steady trend, ending the year with about 27.3K users.

GeoGuessr from GeoGuessr AB experienced a gradual decline in revenue, ending the quarter at approximately $633. Downloads were variable, with a notable increase to 4.4K in late October. Active users fluctuated slightly but remained around 12K by the end of December.

Finally, Party Roulette: Group games by GreenTomatoMedia showed a consistent revenue pattern, ending the year at around $1K. Downloads increased steadily, reaching 2.8K in the final week of December. Active users grew from 18K to nearly 20K by the end of the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be found. The trends provide a snapshot of how these leading trivia games performed across South America in the final quarter of 2024.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025